blog More power - strike that - more directed power The stepper motor isn't fast enough and I don't have the power/money budget to push it there. My takeaway from this short journey into mechatronics is the human body is truly an amazing creation.
blog Initial Research: Electromechanical Sound For my booth at Syracuse Maker Faire I'm building a robot (read "motorized" - robotic just sounds way better) kick drum and a step sequencer. This document is me sharing my initial research into these areas. I'm also going to try some new-to-me features of Ghost CMS in this post.
blog Featured MIT Reality Hack 2023 Blog: Creating Amadeus (Days 2-4.5) MIT Reality Hack days 2, 3, and 4.5: the project hacking days. This dives deep into software engineering, project management, Csound and friends.
blog Featured MIT Reality Hack 2023 Blog Day 1 Day 0 and 1 of my time at MIT Reality Hack. That was insane, the energy amazing, the creative drive unreal, the problems challenging, the learning academic. I have not felt that for a very long time.
blog Rethinking my relationship with my phone I’m addicted to my phone, it is a device that I use to distract from emotions. I thought when buying an iPhone it’d be this media creation powerhouse and it is, the camera is insane for the size, but what it turned into for me was a media consumption addiction machine.
blog Exploring Polycam Polycam is a 3D scanning application that utilizes Photogrammetry and LiDAR data from your iPhone (as of updating this there is an Android release too) to create a 3D model. This was my first introduction into scanning and Augmented Reality via model viewing.
blog The Making Of Bachelors Capstone Project The creation of my Computer Science Bachelors capstone using NodeJS, Raspberry Pi, Arduino, openFrameworks, and Processing.
blog Featured The Making of Control My Lights The making of Control My Lights, an interactive light installation in my home controlled by Twitch, Youtube chat, and a website.
blog Exploring WebXR Over the last few weeks I have been exploring the free and open source side of WebAR (part of the WebXR specification) in order to make a business case for it, and roll it into our strategy. Let’s explore what I’ve found and explain some concepts along the way.