Edward Deaver

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 Visiting HUSH Studios / Brooklyn Navy Yard
  • Oct 24, 2023
  • 03 mins read

Visiting HUSH Studios / Brooklyn Navy Yard

Learning about how they approach installations as a conversation with the client and spend so much time communicating with them about their wants/needs/progress/result. It was eye-opening as well to learn about how long their timelines are, and how collaborative their process is not just internally but with external vendors as well.

 Control My Lights: A Retrospective
  • Oct 23, 2023
  • 03 mins read

Control My Lights: A Retrospective

Almost 3 years ago now I made Control My Lights a light installation in my room. It was live-streamed to Twitch and YouTube, and you could control them via a website, Twitch chat, and YouTube chat. It was made a time of peak Covid, rocketing to the bottom mental health, and deep unemployment. So I made something to get some eyes.

 Experiences with Polycam (and LumaAI) and AR
  • Aug 19, 2023
  • 02 mins read

Experiences with Polycam (and LumaAI) and AR

This past year I got a new phone, an iPhone 13 Pro specifically for the LiDAR sensor, and especially to use one app: Polycam. Augmented Reality is an area of computing that I have been interested in since learning about Google Glass and ZeroUI, but have never been able to create it till now.

 Exploring WebXR
  • Aug 06, 2023
  • 02 mins read

Exploring WebXR

Over the last few weeks I have been exploring the free and open source side of WebAR (part of the WebXR specification) in order to make a business case for it, and roll it into our strategy. Let’s explore what I’ve found and explain some concepts along the way.

Making of MIDI Kickdrum / Maker Faire Experience
  • May 01, 2023
  • 04 mins read

Making of MIDI Kickdrum / Maker Faire Experience

I wanted a project that would combine a few interests of mine and make for a cool exhibit at Maker Faire Syracuse. This was filled with firsts. First time exhibiting at Maker Faire, first time making a MIDI Instrument, first time making an electromechanical instrument first real MaxMSP patch.