Visiting HUSH Studios / Brooklyn Navy Yard
Learning about how they approach installations as a conversation with the client and spend so much time communicating with them about their wants/needs/progress/result. It was eye-opening as well to learn about how long their timelines are, and how collaborative their process is not just internally but with external vendors as well.
Experiences with Polycam (and LumaAI) and AR
This past year I got a new phone, an iPhone 13 Pro specifically for the LiDAR sensor, and especially to use one app: Polycam. Augmented Reality is an area of computing that I have been interested in since learning about Google Glass and ZeroUI, but have never been able to create it till now.
Exploring WebXR
Over the last few weeks I have been exploring the free and open source side of WebAR (part of the WebXR specification) in order to make a business case for it, and roll it into our strategy. Let’s explore what I’ve found and explain some concepts along the way.
In Memorial of Eyeo and a Changed World View
In 2022 I went to Eyeo, after 3 years of waiting, it was a transformative experience from meeting people in the coding space to having my worldview changed by city that values biking. That was also my last Eyeo as Eyeo is no longer.
Making of MIDI Kickdrum / Maker Faire Experience
I wanted a project that would combine a few interests of mine and make for a cool exhibit at Maker Faire Syracuse. This was filled with firsts. First time exhibiting at Maker Faire, first time making a MIDI Instrument, first time making an electromechanical instrument first real MaxMSP patch.
More Power - Strike That - More Directed Power
The stepper motor isn't fast enough and I don't have the power/money budget to push it there. My takeaway from this short journey into mechatronics is the human body is truly an amazing creation.
Initial Research: Electromechanical Sound
For my booth at Syracuse Maker Faire I'm building a robot (read "motorized" - robotic just sounds way better) kick drum and a step sequencer. This document is me sharing my initial research into these areas. I'm also going to try some new-to-me features of Ghost CMS in this post.
MIT Reality Hack 2023 Blog: Creating Amadeus (Days 2-4.5)
MIT Reality Hack days 2, 3, and 4.5: the project hacking days. This dives deep into software engineering, project management, Csound and friends.
MIT Reality Hack 2023 Blog Day 1
Day 0 and 1 of my time at MIT Reality Hack. That was insane, the energy amazing, the creative drive unreal, the problems challenging, the learning academic. I have not felt that for a very long time.
Making Of: Bachelors Capstone Project
The creation of my Computer Science Bachelors capstone using NodeJS, Raspberry Pi, Arduino, openFrameworks, and Processing.